Game Design

INTRODUCTION

The idea of Always Zap came when, one day, I was singing “the little spider” to my daughter. I thought that I could create a game with simple mechanics that replicate what the song says, a little spider climbing up the wall and falling, but that never gives up and keeps climbing up. 

I started writing the GDD while I was looking for team members to develop the prototype of the game. 

After develop the basic prototype of the game, the team decided to use this project as a problem solving simulator. This way we could test our skills in some studied cases.

Play now:  

 Always Zap – Prototype

PROJECT DETAILS:

  • Developed over 6 months
  • Engine: Unity 2D

My roles: 

  • Game Design
  • Level Design
  • Character Design
  • Narrative Design
  • Currency Design
  • Project Manager
  • Game Tester

MORE DETAILS SOON